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Product Description A new and expanded edition of one of the decade's most influential education books. "The bible of the maker movement in schools" includes new coverage of the BBC micro:bit, Scratch, littleBits, Hummingbird robotics, equity issues, and lessons from schools around the world. In this practical guide, Sylvia Martinez and Gary Stager provide K-12 educators with the how, why, and cool stuff that supports making in the classroom, library, makerspace, or anywhere learners learn. Join the maker movement and transform education! There's a technological and creative revolution underway. Amazing new tools, materials and skills turn us all into makers. Using technology to make, repair or customize the things we need brings engineering, design and computer science to the masses. Fortunately for educators, this maker movement overlaps with the natural inclinations of children and the power of learning by doing. The active learner is at the center of the learning process, amplifying the best traditions of progressive education. This book helps educators bring the exciting opportunities of the maker movement to every classroom. Children are natural tinkerers Their seminal learning experiences come through direct experience with materials. Digital fabrication, such as 3D printing and physical computing, including Arduino, Makey Makey and Raspberry Pi, expands a child's toy and toolboxes with new ways to make things and new things to make. For the first time ever, childhood inventions may be printed, programmed or imbued with interactivity. Recycled materials can be brought back to life.  While school traditionally separates art and science, theory and practice, such divisions are artificial. The real world just doesn't work that way! Architects are artists. Craftsmen deal in aesthetics, tradition and mathematical precision. Video game developers rely on computer science. Engineering and industrial design are inseparable. The finest scientists are often accomplished musicians. The maker community brings children, hobbyists and professionals together in a glorious celebration of personal expression with a modern flare.  When 3-D printing, laser cutting, microcomputer control, robotics and computer programming become integral to the art studio, auto shop or physics lab, every student needs access to tools, knowledge and problem solving skills. The maker movement not only blurs the artificial boundaries between subject areas, it erases distinctions between art and science while most importantly obliterating the crippling practice of tracking students in academic pursuits or vocational training. There are now multiple pathways to learning what we have always taught and things to do that were unimaginable just a few years ago. Making for every classroom budget Even if you don't have access to expensive (but increasingly affordable) hardware, every classroom can become a makerspace where kids and teachers learn together through direct experience with an assortment of high and low-tech materials. The potential range, breadth, power, complexity and beauty of projects has never been greater thanks to the amazing new tools, materials, ingenuity and playfulness you will encounter in this book. Review "Learning is often confused with education. Martinez and Stager clearly describe "learning learning" through engagement, design and building. The best way to understand circles is to reinvent the wheel."  (Nicholas Negroponte, Founder MIT Media Lab)  "The maker movement in schools now has a bible."   (Larry Magid, Technology Columnist, Huffington Post & San Jose Mercury News)  "Invent to Learn is a persuasive, powerful, and useful reconceptualization of progressive education for digital times."   (Herb Kohl, Legendary progressive educator and author of The Muses Go to School: Inspiring Stories About the Importance of Arts in Education)  "Educators will be hard-pressed to find a more essential, important book for making sense of not just the exciting, game-changing "maker" technologies that are currently exploding around us, but of the absolutely powerful learning opportunities they present for our students as well. Invent To Learn creates a required new context for modern learning, and it offers an accessible roadmap for re-imagining schools, classrooms, and personal practice. It's a must read for those wanting to remain relevant in their student's learning lives."   (Will Richardson, Author of Why School?)   "The most important book of the 21st century for anyone interested in children and learning. Children learn best by making things whether physical or virtual. The authors highlight antecedents to this burgeoning new movement and describe making and tinkering as part of a long intellectual tradition. This book offers insights and suggestions as to how to bring making, tinkering, and engineering into learners' lives through classroom settings. This beautifully written book opens up an exciting and stimulating educational adventure."  (Cynthia Solomon, Co-inventor of Logo)   "Sylvia Martinez and Gary Stager have been passionate advocates for the need for children to learn by doing, making and building for over twenty-five years. With the explosion of the "Maker Movement," there is finally a movement built around their ideas. "Invent to Learn" is a must-read for any teacher, parent or student who wants to define their learning as more than just answers on a test. The ideas and resources in this book will inspire anyone to start making powerful artifacts of their learning."  (Chris Lehmann, Principal, Science Leadership Academy)  "A dynamic masterwork that engages readers from the opening sentence to the last. The craft of making things becomes a philosophical cornerstone to a true education, as this book makes abundantly clear. Rather than rant against the status quo, this book shows both why the transformation of education is essential, and presents specific strategies to make these changes. In many parts of the world, education has lost its way, and this book provides a map back to the educational experiences that are both tremendously effective and a great deal of fun as well." (David Thornburg, Futurist) From the Inside Flap Join the learning revolution sweeping the globe! 3D printers, robotics, programming, wearable computing, and microcontrollers like micro:bit and Arduino capture the imaginations of today's student. When exciting new technologies combine with hands-on traditions, your classroom becomes a makerspace where learning soars. The time is now to place invention and creativity ahead of worksheets and testing. Using technology to make, repair, or customize the things we need democratizes engineering, design, and computer science. Fortunately for educators, this maker movement overlaps with the natural inclinations of children and the power of learning by doing. Making, tinkering, and engineering are how people learn and work in the 21st Century. This book explores how you can join the exciting maker movement and turn any K-12 classroom into a center of innovation. About the Author Sylvia Martinez works in schools around the world to bring the power of authentic learning into classrooms, particularly in Science, Technology, Engineering, and Math (STEM) subjects. Sylvia is principal advisor to the Columbia University FabLearn Fellows, a group of global educators researching and developing hands-on, minds-on projects and curriculum. Gary S. Stager, Ph.D. is one of the world's leading experts and advocates for computer programming, robotics and learning-by-doing in classrooms.


Read Online Invent to Learn: Making, Tinkering, and Engineering in the Classroom PDF Free by Sylvia Libow Martinez, Download Invent to Learn: Making, Tinkering, and Engineering in the Classroom PDF File, secure to read Invent to Learn: Making, Tinkering, and Engineering in the Classroom Online Ebook, Invent to Learn: Making, Tinkering, and Engineering in the Classroom PDF Kindle Read EPUB online and ... Read Invent to Learn: Making, Tinkering, and Engineering in the Classroom PDF [EPUB] Mobi. Recently added books download free books find more books to know more knowledge ... From Library Journal. Lively recently ... Invent to Learn: Making, Tinkering, and Engineering in the Classroom PDF Kindle - édition by ...Sylvia Libow Martinez. Download it once and read it on your device Kindle, your PC, phone or tablet. Use features like ... ...Invent to Learn: Making, Tinkering, and Engineering in the Classroom - Invent to Learn: Making, Tinkering, and Engineering in the Classroom eBook Trial - Download in Word format (.doc / .docx), PDF file (.pdf), Text file (.txt) or read online ...It is very easy to read, contains lots of references for further study and lots of suggestions about designing maker-inspired, constructionist learning experiences and makerspaces which unite the whole community.